# Subspace - 2D asteroids-style space game - http://sscentral.com # Pattern attributes: marginal veryfast fast # Protocol groups: game # Wiki: http://www.protocolinfo.org/wiki/Subspace # Copyright (C) 2008 Matthew Strait, Ethan Sommer; See ../LICENSE # # By Myles Uyema # # This pattern matches the initial 2 packets of the client-server # 'handshake' when joining a Zone. # # The first packet is an 8 byte UDP payload sent from client # 0x00 0x01 0x?? 0x?? 0x?? 0x?? 0x11 # The next packet is a 12 byte UDP response from server # 0x00 0x10 0x?? 0x?? 0x?? 0x?? 0x?? 0x?? 0x?? 0x?? 0x01 0x00 # # l7-filter strips out the null bytes, leaving me with this pattern subspace ^\x01....\x11\x10........\x01$